Sanity Equilibrium

A little while ago, Ddash inferred the concept of sanity equilibrium and it has somehow stuck with me. I don't really know if it is a scientific term ( nor the time to research it), nonetheless a state I can completely understand. Perhaps, in all that we do, we truly seek only a state of sanity equilibrium. We'd like to think that we choose love over career, children over self etc etc. But perhaps, given what we know at that time of choosing, we truly only pick the choice that most present itself as sane. We might have been insane at that moment to the outsiders, thus an insane choice would make a logically comfortable preference.

Around the same time, Gator read me the letter posted by Notch, the founder of Minecraft. An online game with billions of fans all over the world. It is so popular, Microsoft bought the company-Mojang for USD 2.5 billion. Notch, who programmed the game in its early days was also the CEO of Mojang recently decided to resign, and here is his letter.

I’m leaving Mojang

I don’t see myself as a real game developer. I make games because it’s fun, and because I love games and I love to program, but I don’t make games with the intention of them becoming huge hits, and I don’t try to change the world. Minecraft certainly became a huge hit, and people are telling me it’s changed games. I never meant for it to do either. It’s certainly flattering, and to gradually get thrust into some kind of public spotlight is interesting.
A relatively long time ago, I decided to step down from Minecraft development. Jens was the perfect person to take over leading it, and I wanted to try to do new things. At first, I failed by trying to make something big again, but since I decided to just stick to small prototypes and interesting challenges, I’ve had so much fun with work. I wasn’t exactly sure how I fit into Mojang where people did actual work, but since people said I was important for the culture, I stayed.
I was at home with a bad cold a couple of weeks ago when the internet exploded with hate against me over some kind of EULA situation that I had nothing to do with. I was confused. I didn’t understand. I tweeted this in frustration. Later on, I watched the This is Phil Fish video on YouTube and started to realize I didn’t have the connection to my fans I thought I had. I’ve become a symbol. I don’t want to be a symbol, responsible for something huge that I don’t understand, that I don’t want to work on, that keeps coming back to me. I’m not an entrepreneur. I’m not a CEO. I’m a nerdy computer programmer who likes to have opinions on Twitter.
As soon as this deal is finalized, I will leave Mojang and go back to doing Ludum Dares and small web experiments. If I ever accidentally make something that seems to gain traction, I’ll probably abandon it immediately.
Considering the public image of me already is a bit skewed, I don’t expect to get away from negative comments by doing this, but at least now I won’t feel a responsibility to read them.
I’m aware this goes against a lot of what I’ve said in public. I have no good response to that. I’m also aware a lot of you were using me as a symbol of some perceived struggle. I’m not. I’m a person, and I’m right there struggling with you.
I love you. All of you. Thank you for turning Minecraft into what it has become, but there are too many of you, and I can’t be responsible for something this big. In one sense, it belongs to Microsoft now. In a much bigger sense, it’s belonged to all of you for a long time, and that will never change.
It’s not about the money. It’s about my sanity.
Think about all the power that he is foregoing. A man like him could potentially change the world. Yet he walks away because he is able to be honest enough to say - sanity worths more. Wow.


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